James Brown, Say It Loud - I'm Black and I'm Proud (1968)
The Meters, The Meters (1969)
Led Zeppelin, Led Zeppelin (1969)
Led Zeppelin, Led Zeppelin II (1969)
Curtis Mayfield, Curtis (1970)
Led Zeppelin, Led Zeppelin III (1970)
Led Zeppelin, Led Zeppelin IV (1971)
Aretha Franklin, Young, Gifted and Black (1972)
The Jimmy Castor Bunch, It's Just Begun (1972)
Harold Melvin & The Blue Notes, I Miss You (1972)
Led Zeppelin, Houses of the Holy (1973)
Stevie Wonder, Innervisions (1973)
The Beat (aka The English Beat), I Just Can't Stop It (1980)
The Beat (aka The English Beat), Wha'ppen (1981)
The Beat (aka The English Beat), Special Beat Service (1981)
LL Cool J, Radio (1985)
Marley Marl, In Control (1988)
Main Source, Breaking Atoms (1990)
Gang Starr, Step in the Arena (1991)
Dr. Dre, The Chronic (1992)
Nas, Illmatic (1994)
50 Cent, Get Rich or Die Tryin' (2003)
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I was asked by a BeatTips reader to give an example of how a "section contrast" (something I describe on page 129 in The BeatTips Manual) is done. Below is my answer.
What I discuss in that part of my book is how changes or "switch-ups" of sections (e.g. verse section, chorus section, etc.) can be created to show change, even though they're still quite similar. These changes can be subtle and brief, or they can be quite noticeable and prolonged. In either case, a section contrast takes place when a section contrasts with another section but still moves with a similar movement, keeping the "color" and fullness of the section in tact while the "brightness" adjusts. In other words, even though a change actually takes place, everything sounds fluid like one balanced composite.
I've included a beat of mine to give you an example of how this works. In the beat below, the main section is built around a three-note violin riff—this riff is the heart of the entire track; I designed everything in deference to this riff. Then there's an alternating three-note bass part or bass line. And there's an electric guitar stab that lands on the "4", the "8", the "12", the "16", and so on (NOTICE: the clap is always on the "2", the "4", etc. But the guitar stab lands on every other clap).
After the main section, at the 0:20, I slip in a drum fill (a minor change in and of itself) to announce a change, but not to pull too far away. This change, which is a guitar riff that's 3/4's of a bar long, is used to show a contrast to what was already established in the main section—but notice that even though it's a change, it moves with a similar feel with what has already been established. Think of adjusting the contrast on a photo, how just the right value of contrast gives the right balance to the entire image. Using this analogy, I see changes in a beat as degrees of brightness and color. Therefore, I'm always concerned with how to distinguish sounds and sections from one another while maintaining continuity. And often, it is the adjustment of "contrast", that is to say, the level and type of change, that I focus on to make the color of one section less or more brighter.
This "section contrast" concept is not only my own way of approaching the "color" and feel of of a beat, it's also my way of looking at how and when changes should (or shouldn't) be added, and to what degree changes should be built out. Thus, for me, this concept plays a big role in how I compose my beats. And it applies to when I'm making a sample-based beat, just as much as it does when I'm making a synthetic-sounds-based (i.e. live instrumentation with synthetic sounds) beat.
*Beat Note: I played the violin, bass violin, and guitar parts on my Roland Fantom S88 keyboard workstation. Then I sampled everything—each phrase and riff separately—into my Akai MPC 4000. Then I used the MPC 4000 for my drums as well as to sequence everything. Thus, even though this is a *live instrumentation* joint, I still used the sampling approach and aesthetic to achieve the sound and feel that I wanted.
The music below is presented here for the purpose of scholarship
Using Your Composite Idea as a Guide to Capture the Specific Essence and Feel You Envision
By AMIR SAID (SA'ID)
Five years ago, my father died. He was the first person to introduce me to music; and because of his interest in "hi-fidelity" stereo systems, premium speakers, and recording equipment, I suppose you could say he was also the first person to introduce me to the wonderful world of audio recording. (Well, maybe that's a stretch...) But his love for music aside, he's also responsible for producing some, let's say, rather turbulent times when I was a kid. So the other day when I began work on a new beat, I was playing back some of these times in my head; and it helped me to come up with a composite idea.
I like to use the term composite idea to refer to the complete picture (or framework, or blueprint) that I get in my head for a song. It's like a photographic snapshot that I both see and hear. Perhaps you could say that it's little more than intuition. But regardless, for me it's a special moment in my creative process. So I like to dignify that moment by giving it a name.
So for the song "I Remember My Dad" (included in this post below for study), the composite idea that I had was for a beat with some sort of challenging overall pitch/tempo scheme, something that could audibly parallel the real shifts in happiness, anger, and disappointment that my father provoked when I was a kid. And, because above all, he really was a kind-hearted, no-nonsense sort of man, I wanted the framework of the beat to convey this conflict in honor. I wanted a sound that not only expressed his tragedy, but a sound that also authentically reflected both the good and bad of those times, and how they filter through to help shape who I am today.
With this in mind, I immediately thought about sampling some strings. So I went through a couple of albums that I have with female jazz vocalists. (There are some terrific string arrangements to be found with female jazz vocalists.) Among the records I listened to, I didn't find anything that quite fit my composite idea. But by listening to those records, I did get a clearer picture of it! And with a sharper focus, I stuck with the female vocalist theme, and shifted my diggin' search from jazz to soul, where I found exactly what I needed to begin the foundation of my composite idea.
There was this really uplifting choir & harps section on this one record. By itself, it was light. But I knew that after I sampled it, I could add weight (bass, boom, dirt, etc.), as well as some "color" to it. This way I could make it sound haunting and robust. Of course, part of boosting it up came before I even sampled it, when I adjusted the EQs on my mixing board (where I have my DJ mixer routed to, before it hits the inputs of any of my samplers).
Having sampled this choir & harps spare-part phrase (I discuss compositional phrases in The BeatTips Manual) via my Akai MPC 4000, I chopped it (manually) to spec. Then, I filtered it using my MPC's high-pass filter. Once I had the feel and the sound cold locked, I duplicated the sample and created two versions of it, one at the original pitch level that I sampled it at, and the other several pitch levels down. So now I had, C&H pitch 1 and C&H pitch 2.
With the two choir & harps phrases, C&H pitch 1 and C&H pitch 2, I created a 2-bar sequence with C&H pitch 1 starting the first bar and C&H pitch 2 at the opening of the second bar. Together, this 2-bar sequence made up a "break" (in The BeatTips Manual I explain this concept of the break in greater detail).
At this point, half of my composite idea was already set. What I needed to do now was to work in the right drum framework. In keeping with the theme of contradiction (or contrast), I wanted to build a drum pattern that was solid enough to rock on its own; I didn't want anything soft or deferential to the choir & harps sound. Also, I wanted to use hi-hats and rides in a way that helped to push and shuffle the beat along as I rhymed to it. Note: I only used 1 hi-hat and one ride, BUT I used them in at least four different ways, from different velocity and duration settings on the hi-hat/open hat to the elongated and truncated ride hits.
After I created the drum pattern on my MPC, I recorded it into Pro Tools. In Pro Tools, I quickly added some reverb and light EQ to each of the drum sounds, then I sampled the pattern—not the individual drum hits—back into my MPC. Once back inside my MPC, I assigned the entire drum pattern to one drum pad. This is what I used as the drum framework—a drum break created and customized by me. Note: This didn't take long at all, because I only recorded about two bars worth of the drum pattern into Pro Tools. Back inside the MPC, I chopped it down and looped it. Now, the framework was nearly complete!
But I still wanted to add in some stylistic changes.... First, I sampled a vocal part (from the same record as the Choir & Harps) that had some bass behind it. I did this on purpose, because I knew that I was going to turn it into an elongated sound-stab that could play and rise up at certain parts of the verse section of the arrangement. Once I sampled it, I chopped it down. I wanted to make it rise and to sound somewhat brighter, so I filtered it with the MPC's notch filter and turned up the volume on it.
(I should point out that when I had the entire beat tracked into Pro Tools, I had to slap a limiter on this sound-stab so that it didn't rise too much.)
Next, I sampled a piano & guitar riff, which I chopped down and filtered with my MPC's high-pass filter; I had to cut a lot of the original treble to make it much warmer, and to make it blend with the fade of the choir & harps sample.
Finally, I worked in my customized floor tom. Here's where knowing your sounds really comes into play. I used my floor tom, at two different pitch levels, not as percussive elements but mostly as bass support for the choir & harps sample. When you hear the song below, listen carefully to how I arranged the floor toms; you will notice that the timbre of the floor toms work like a bass when pitched, arranged, and combined with fade of the choir & harps sample. Because I know my floor tom sound, I know what it's capable of and how it can be used like a bass-stab.
When I was finished with the beat, my composite idea was realized; and the only thing then left for me to do was to write and record the rhyme composite that I had....
The music below is presented here for the purpose of scholarship.
The Single Most Important Thing About Rhyme and the Significance of the Core Rhythm and Groove
By AMIR SAID (SA'ID)
Skill. If you’re bold enough to set out on that journey of writing rhymes, then it’s damn well something you better have. But how do you get it? When it comes to rhyme, the typical thing to do is study the rhyme-greats of the hip hop/rap tradition.
For those fairly new to rapping (and here, I’m talking 5 years experience or less), the easy starting point is Jay-Z, Biggie, Nas, Eminem, Kanye West, you get the picture. And for those willing to take it back—that is, those interested on discovering the core metrics of the modern lyrical skill set, there’s the mighty lyrical sextet of T La Rock, Silver Fox, LL Cool J, Rakim, Kool G. Rap, and Big Daddy Kane. (NOTE: there are some who focus on the trinity of Rakim, Kool G. Rap, and Big Daddy Kane to the exclusion of LL Cool J. I can assure you that such an act is utterly, ridiculously, stupendously, and but-ass-crazily foolish, as early LL Cool J is lyrical sickness! That’s "dope" for all the squares who front, or "amazing" for the part-time rap reviewers and crowd followers.)
For the extra accelerated students of rhyme, you know, those who want to know the base components of the rap tradition, the origins of it all, there’s the “originator’s class”—Melle Mel, Grandmaster Caz, and Kool Moe Dee, and the countless unsung M.C.s from 1973-1978. Anyone of the aforementioned dimensions of hip hop’s rhyme lexicon that I've laid out here will give you some level of skill. But if you want to really teleport to the essence of the oral tradition of “rap” that gave way to modern “Rap”, then you have to go off the path—way off the path…
This is where I found myself years ago, fever-thinking about how to improve my rhyme skill. Regular BeatTips readers know that I began rapping before I made beats. And for me, the goal was to capture skill and develop my own unique voice. This meant that not only did I have to study the greats of hip hop’s rhyme lexicon, I had to find a horizon that not too many rhymers had gone to before. And I found that horizon in O.C. Smith’s “Blowin’ Your Mind” from the Shaft’s Big Score soundtrack (1973).
Modern rhyme lexicon aside, nothing taught me more about how to rhyme than O.C. Smith’s rap (lyrics by Gordon Parks) on “Blowin’ Your Mind.” Smith, an acclaimed vocalist with a background in jazz, does more high-level rapping than singing on “Blowin’ Your Mind.” First, there’s the natural adlib before he begins the first verse. After the instrumental has cooked, twisted, turned, and rattled for 1 minute and 24 seconds, and after the horn section does a 4-second staccato crescendo, Smith slides in abruptly-smooth with the command, “Now, look here…,” before he begins a rhyme that doesn’t focuses on rhyme itself:
“Who twists your spine, till it feels like jelly and it heat your blood till it’s boiling wine?—/
Who splits your heart in a zillion pieces?—”
The magnificent thing about this two-line opening is that Smith doesn’t rhyme “rhyme”, he rhymes “rhythm”. That is, his lyrics go against and to the rhythm of the instrumental. Smith is not concerned with crafting a concise rhyme, he’s only concerned with putting you on to (or reminding you) just who Shaft is—a bad motherfucker! And for that purpose, the purpose of conveying in-your-face information in a heavily rhythmic lyrical cycle, Smith doesn’t even bother with a typical ABACDA rhyme scheme. Instead, in the opening verse, he runs off a deceptive AB-based rhyme scheme, where nothing “rhymes” cleanly or neat. He pulls this off with various oral techniques—vocal drags, gaps, pauses, and elongations, all of which he uses in deference to rhythm, with no emphasis on presenting a clean rhyme. It’s not until the third verse does Smith offer a clean AABBCCDD rhyme scheme:
“Wo, he’s a smooth cat/
And knows where it’s at/
A bad spade/
Don’t pull your blade/
A super brother/
A gone mother/
A cool dude/
And shovels his food—”
And even though this is the cleanest rhyme of the song, Smith’s delivery is anything but. He raps this rhyme scheme in a rhythmic breakdown, one that drives the instrumental bridge in the song. Skill.
It was upon listening to “Blowin’ Your Mind” that I made my most important discovery about the art of rhyme: Rhyming is about the rhythm of words and their relationship to the rhythm of the instrumental; that words rhyme cleanly, or even at all, is a secondary notion. This single thought, that rhyming, particularly at its highest level, is about the negotiation of two rhythms—that which the rapper brings and that of the instrumental—and words that mean what they say, gave me the basis for the rhyme skill I always sought. Not only did it give me a deeper understanding of how to master the various tropes and nuances of modern rhyme (1985-to the present), it helped me figure out everything from how to develop my own breath control techniques to how to identify those word frameworks that work best with my style and voice.
But “Blowin’ Your Mind” didn’t just teach me more about rhyming, it taught me a great deal about how to make beats. When you first hear “Blowin’ Your Mind,” you’re struck by the cinematic orchestration of it all; of course, it was a theme song for a movie soundtrack, so that’s to be expected. But it’s the nature of this orchestration that interested me the most.
Everything centers around the rhythm and the groove. The bass part, deadly repetitive and menacing, stabs over and over with a 4-note sequence that splits anchoring duties with the drums. Then there’s the rattling tambourine and spots of the shaker here and there. And no Shaft-like instrumental would be complete (or perfect) without twanging rhythm guitar passes. The drums bump and role, certainly, but the earlier described bass sequence leads the rhythm section for the most part, so the drums are grounded, content with holding a steady backbeat. And sure, there’s a big, over-the-top brass section on “Blowin’ Your Mind,” but that was par for the course when it came to 1970s film scores. Only, the brass section here, just as with the strings, dances and jabs in and out to the movement of the core rhythm.
The main takeaway from my study of Gordon Parks’ arrangement on “Blowin’ Your Mind” was how to keep the core rhythm going, while adding in changes that didn’t corrupt the feel and mood. The type of beats that I’m mostly interested in (those that motivate me to wanna rhyme the most) are those that commit to a deliberate rhythm. I can appreciation orchestral beat productions (when they’re done right), but sometimes those beats come off as an overreach with useless changes and unnecessary sounds. Instead, I dig a well-maintained groove, one complete with a solid back beat and strong rhythmic force, where the melody defers to it. This is exactly what “Blowin’ Your Mind” offers. Skill.
Oh, yeah, my infamous "Gun-shot" snare drum sound was created from, and patterned off of, the snare at the :36 mark…
The music below is presented here for the purpose of scholarship.
Truth Is, Creating a Loop is Only Part of the Equation
By AMIR SAID (SA'ID)
With regards to sampling, no statement is more misguided (and irritating to me) than someone saying, "It's just a loop." Whether sampling and then looping a 2- or 4-bar phrase of music, or piecing together spare-part phrases and sound-stabs, there's much more going on in the total creative process than some beatmakers care to acknowledge—or that some hip hop/rap bloggers even realize.
The gleaming misconception about sampling is that it's easy; that anyone can do it. While it's true that anyone can buy a digital sampler and press record, the notion that anyone can automatically acquire a skill for what goes on before and after they press record on that sampler is ridiculous. Truth is, no matter what any beatmaker samples, no matter how much or how little he or she samples, the total creative process of sampling requires any number of decisions to be made at various levels within the process. And these decisions, prompted by the residue of skill and understanding, are not always easy to make.
The Main Decisions Made Before, During, and After a Sample is Looped
What Should You Sample?
What to sample is obviously (well, perhaps obvious to those who actually make beats) the first decision to be made. And, of course, this decision depends on everything from one's mood to motive (purpose), to their style and sound preference, to their imagination and individual work ethic. For the purpose of this post, I've used the song "Heartbreak Hotel" by The Jacksons.
I chose "Heartbreak Hotel" for a number of reasons. First, it's a well-known hit—with a great groove—by a popular group. Many people are familiar with the record; so coming up with a beat and song that references such a hit, while still creating something "new" and appealing, is a bit of challenge. Second, I wanted to choose a vinyl record that could readily be found in used record shops or at online vinyl record stores, or in a relative's basement or attic. Third, "Heartbreak Hotel" has been sampled before, and I wanted to demonstrate the versioning tradition that runs deep in hip hop/rap music's roots, by offering up my version. Fourth, because "Heartbreak Hotel" has a dominant drum pattern. As such, I wanted to show how even a sample with drums can be tailored to your style and sound. (Also, any seasoned beatmaker knows the type of obstacles drums in a sample can present.) Finally, I chose "Heartbreak Hotel" because I'm a big fan of The Jacksons, and this is as good as any reason to thoroughly listen to one of my favorite songs by them (actually, it's one of top 10 favorite songs of all time).
What Section or Part Should You Sample?
Now having settled on the song, what section of the song should I sample? The beginning? The middle? Near the end? Either way, it's gotta be a part of the record where the groove is "open" (well, as much as possible with a record like this). So that being said, it comes down to either the intro, the lead-up, or the bridge. I ruled out the bridge, simply because I heard something before with that part. And the strings intro isn't the part of the song that most people are familiar with.
So I go for the "2nd intro," or what I'm calling the "lead up," as in lead up to the first verse. But exactly where in the lead up? There's approximately 35 seconds between the beginning of the lead up and where Michael Jackson's first verse vocals begin. And within that 35 seconds, there are slight embellishments on the basic groove of the song. Not to mention, at one point in this lead up, we hear one of Michael's signature vocal exclamations. No one wants that in there, right? Wrong! I do. I think it's dope; so I decided that no matter what, it had to be in the phrase that I would sample. (In my "Heartbreak Hotel Remix" below, you'll hear it.) Note: If I was using "Heartbreak Hotel" as source material for a beat for another rapper, I'm not sure what section I would've used. But since I'm rapping on this joint, I know which part of the song will suit my style, delivery, and flow.
So, How Do You Sample It?
Now that I've chosen the section of the record that I want to use, I have to decide how to sample it. Wait, what? You mean there's no one way how to sample a record? That's right! Some beatmakers sample in stereo, some in mono. Some sample wet—that is, with effects—, some sample dry, no effects. Some sample in 24 bit, 16 bit, even 12 bit.
For starters, I always sample in mono. Next, I always sample wet. I never sample any audio without its signal first flowing through my Numark DJ mixer (aside from the EQs on my mixer, a DJ mixer makes me feel linked to the earliest roots of our tradition). My DJ mixer routes into my Mackie mixing console, where I do further EQ'ing, like "beefing up" (making a sound heavier or warmer) the sample. Then I run the signal from there—the DJ Mixer's output on the Mackie—into either (a) My Akai MPC 4000; or (B) my Akai S950. For the sample below, I sampled a portion of "Heartbreak Hotel" into my Akai S950.
What about the pitch question?
Do you sample the audio leaving the pitch as is, or do you turn it up or down? This decision, like others in the creative process, mostly depends on the ultimate beat/song that you envision. For my "Heartbreak Hotel Remix," I turned the pitch up a bit before I sampled it, then I fine-tuned it as I arranged my drums (and note: NO timestretch function was used in the making of this beat/song).
Did somebody say chopping?
Of course, how to chop something is one of the big decisions in the sampling process. But I supposed the more complete a phrase is, the less difficult it is to loop, right? Not always! In fact, depending on what's actually in the phrase, getting it to loop "correctly" (according to your own rhythmic standards), it can be rather difficult finding and fine tuning the best start and end points. (In The BeatTips Manual I discuss looping, as well as composition, in greater detail.)
Here, let's remember that all of these aforementioned creative decisions have been made before the drum arrangement enters the picture. Of course, as those above decisions are being made, one should already be thinking about the ways in which to arrange the drums...
Which Way to Go with the Drums?
Even if one skips most of the aforementioned processes, he or she must still come up with a suitable drum framework. To pull this off takes a decent arsenal of drum sounds, a knack for choosing the right ones, and the ability to arrange those drum sounds into a drum pattern that works effectively with the so-called "loop" sample. So, again, decisions, decisions.
With audio that already has drums in it, you can fall back and let the drums in the sample do the work, only adding in light touches of your own drum sounds. Or you can also add your own drums to completely "mask" (cover up) the drums in the sample. Or you can match your drums with the drums in the sample; but this can be very difficult, especially if you don't posses the right kind of drum sounds.
Now, with a song like "Heartbreak Hotel," who could blame someone for going easy on the drums, that is to say, doing nothing much at all. Well, I never sample anything without a base idea of how I'm going to arrange the drums. Moreover, depending upon the extent of the groove—i.e., the feel and the level of kick and snare drums—that I've sampled and the ultimate groove that I'm going for, I will usually not only mask and match the drums, I'll flank everything with my own signature percussion. And this is exactly what I did with my "Heartbreak Hotel Remix."
*Editor's Notes:
The construction of the sample(s) is only part of the equation. Diggin' for the actual source material is another major part of the equation. Also, never forget the matter of the overall sound design. Here, I'm referring to the "color" of the sample that's achieved through sound modification techniques like filtering and EQ'ing, etc.
The music below is presented here for the purpose of scholarship.
Song Punctuates Beatmaking's Ability to Suspend Hip Hop/Rap Music in Time
By AMIR SAID (SA'ID)
Here's a simple truth: Within the beatmaking tradition (of the broader hip hop/rap music tradition), the more beatmakers who make beats, the more fluid the notions become about what constitutes a dope beat. But hip hop/rap music, perhaps more than any other twentieth-century American popular music form, has the incredible power to reuse, retool, reconceptualize, and recontextualize the very fundamentals that gave rise to its existence. Because of beatmaking, hip hop/rap music's chief compositional process, hip hop/rap is one of the only popular Western music form that can rotate in new generations of music makers who feature sounds that authentically span any of its pivotal styles and eras.
This means that any serious student of the beatmaking tradition can reproduce any one moment in hip hop/rap's history (particularly its most soulful moments), in the exact style, sound, sonic template, feel, mood, and texture. Thus, for all intents and purposes, hip hop/rap music has an impenetrable force field. One in the form of a legion of beatmakers (now and in the future) whose commitment to hip hop/rap's core musical processes, in effect, protects against its own demise.
By perpetually reusing and recalibrating beatmaking's most unique processes and methods—in the finest, perhaps truest manner—, these beatmakers ascend towards the graces, and sometimes ranks, of beatmaking's most important architects and pioneers. To be certain, these beatmakers that I speak of (both masters and novices) may not always get the recognition from the mainstream, or even the underground, that they deserve. However, all of these beatmakers embrace and enjoy their personal role in helping to preserve the hip hop/rap music and beatmaking traditions. This is why I've always appreciated Nottz and the music that he makes.
Nottz Makes Timeless Hip Hop/Rap Music
It is from the basis of this context that I was compelled to breakdown Nottz' song, "Shine So Brite." Nottz, who's music is by and large both a fine example of, and homage to, the soulful "boom bap" sound of the hip hop/rap music tradition, is acutely tuned in to the essence of using recorded music in his creative process. And his mastery of the art of sampling—as well as the art of arrangement—is on full display in the song, "Shine So Brite."
From the first note, "Shine So Brite" aims to intimidate. The "1" drops, and over the aggressive, mid-pitched guitar sample is a fist-full-of kick that makes the "twang" of guitar strum spring forward like a countdown to a nefarious missile launch. In fact, this is why the "Shine So Brite" bounces so hard: the "punch" of the primary sample phrase lands on the "1," "2," "3,", and "4." Over the top of the kick is a truncated crash-cymbal that stalks the full measure, stabbing, in lock step with the chromatic pattern of the primary sample phrase, at the quarter points of each bar.
As for changes, the organ parts that Nottz works in are absolutely stone cold! Eerie and deadly serious, the organ phrases skip over the core rhythm, sounding like Jimmy Smith in a 1960s Harlem rib shack. Then there's the sampled vocal harmonizing, a spiritual musing that directly reinforces the soulful casing and arrangement of the beat. Finally, the "scratch-hook," a mainstay of hip hop/rap music made most famous by DJ Premier's precise rendition, is used here in conjunction with Nottz' rapping of a refrain, which is itself doubled-up with a high-pitched vocal rendering of the same refrain. And to round out the hook section, Nottz goes with a very light (barely audible) melody synth line that glides and fades in and out, almost without notice.
With "Shine So Brite," Nottz is not taking hip hop/rap "back" to a glory time, any less or more than he is helping to take it forward. This is the beauty and real genius of what Nottz is doing with "Shine So Bright." He's tapping directly into the energy and essence of one of beatmaking's (hip hop'/rap's) most notable schools of sounds, staying within its fundamental parameters, and giving it a fresh and entirely respectful interpolation. The result: a timeless sound that engages on its own merits and terms—a sound that both old and new beatmakers can enjoy, study, and appreciate alike.
The music and video below are presented here for the purpose of scholarship.
The Wah Wah Guitar Back Story; First Series Release
By AMIR SAID (SA'ID)
In 1999, I started my first company, Wah Wah Guitar Recording and Filmworks. The plan was for Wah Wah Guitar (named as my homage to the proverbial "wah wah" guitar sound featured in many 1970s films, particularly those commonly known as blaxpoitation movies) to serve as my umbrella entity through which my independent interests in music and films would be commercially realized.
Prior to 1999, I had been rhyming and studying the art of rapping for seven years, and I had been developing a skill for beatmaking for six (I began rhyming as a teenager in 1992; I began making my own beats a year later), but for various reasons (distractions, other interests) I had yet to attempt to go pro, so to speak. So when I started Wah Wah Guitar in 1999, it represented the first carnation of my understanding of commerce and entertainment, specifically, independent production, manufacturing, and distribution.
Although I had set up an entity to pursue a career in music, the truth is, I never went after it with the sheer narrow focus that many have. Aside from my strong reservations about how the music industry was ran (and some of the specific industry types who ran it), I also held deep reservations about being a “rapper.” So even though I had the talent and dedication to carve out a music career (indeed, at one point I received legitimate label interest and I passed on the opportunity, see Sa'id's Mental Memoir: DJ Tony Touch Thought "Milk" Was A Monster"), as the year 2002 drew near, my goals shifted.
Before I ever wrote one rhyme or made one beat, I was a writer, one with a particular interest in film, history, and culture. And while I was serious about music, I had to embrace the reality that I wanted to do more than rhyme or make beats. Moreover, I realized that I didn’t want to maneuver from the “inside” of the music industry. So I committed myself to bypassing the exhausted deal-shopping path, and I focused instead on working from the outside. The aim being to create a platform that would allow me to do my own music on my terms and to be flexible enough to pursue wherever that took me.
As I saw it, Wah Wah Guitar would become the entity through which I realized my music goals. It would be the independent company that would permit me to do music completely on my own terms. But an ironic thing happened (well, perhaps not too ironic) three years into this plan: I wrote a book about beatmaking (The BeatTips Manual)! Soon, my rapping and beatmaking aspirations subsided; and it became less important for me to release my own music and more important for me to examine and thoroughly research the hip hop/rap music tradition—specifically, beatmaking—and publish my findings. In short, it became more important for me to document the beatmaking tradition and to work towards preserving the hip hop/rap music tradition as a whole.
Still, this huge shift in focus aside, in the three years that Wah Wah Guitar remained active, I recorded a great deal of music; the overwhelming bulk of it I never released or even let anyone hear. In fact, some of it, I've only heard once or twice—on the day that I made and recorded it! So what exists now is a catalog of complete and incomplete songs and beats; complete and incomplete verses, both one-takes and outtakes; commercial studio session recordings and home practice sessions; and more. And in an effort to continue to help more beatmakers and rappers, I’ve decided to release most (if not all) of this music here on BeatTips.com.
Thus, for the purpose of scholarship (discussion and study) and to extend my work in the study of the hip hop/rap music and beatmaking traditions, I will, at least once each month, post a recording (at random) from my Wah Wah Guitar Music Catalog. And along with each recording, I will include as much commentary as possible, which shouldn’t be hard to do, since I’ve kept notes, often very meticulous ones, of every beat and rhyme that I made and recorded during the Wah Wah Years. It is my hope that by releasing this music and personal commentary, fellow beatmakers and rappers will (1) learn more about the fundamental ways that the two art forms—beatmaking and rapping—affect each other; and (2) be able to incorporate some of my ideas and approaches (if helpful) into their own processes.
As always, I encourage any questions, observations, or anything else that will be helpful. So post your comments and get into the discussion.
Sa'id - "Bullet in a Horoscope" (from the Wah Wah Guitar Music Catalog)
The rhyme
The concept for this song (which I never completed) was about a young "good girl" in the hood gone bad. I wrote one verse, just to see if my rhyme matched my initial concept and the beat. But as with a number of my unfinished rhymes, with this joint, I was mostly concerned with further developing control of my delivery, particularly at a quick pace.
The beat
For this beat, I used a one-bar framework that I copied into 2 bars. The beat is driven by a sample that I duplicated. I filtered one copy of the sample with high treble; and I filtered the other copy with dull treble. The main effect of the way that I filtered two copies of the same sample is that it made both copies sound like they had different pitch levels.
For the drum framework of this beat, I built a drum pattern that sounded like it was tumbling over. I had the kick sort of rumbling, while I tucked the snare-hits. The open hi-hat is where I tried a couple of things out. First, I experimented with the open hi-hat in a way similar to how I filtered the primary sample of the beat, in that I filtered it differently on alternating events within the sequence (meaning I programmed the high-filtered part to land, followed by the dull-filtered part). Also, I played the open hi-hat in a way that "pushed" the beat along.
I never built this joint out into a complete song, but it helped me work out different aspects of my rhyme delivery and breath control. Furthermore, it helped me gain a better feel for how to use my hi-hats, something that would soon come in handy.
The music below is presented here for the purpose of scholarship.
Sa'id - "Bullet in a Horoscope" (prod. by Sa'id, from the Wah Wah Guitar Music Catalog)
Sampling Your Live Playing and Making It Sound Like a "Sample", Not Just Live Instrumentation Re-Recorded
By AMIR SAID (SA'ID)
Perhaps one of the most misused and misrepresented terms in beatmaking is “live instrumentation”. What does live instrumentation actually mean, anyway? On the surface, one might be quick to say that live instrumentation is the making of music without the use of samples. But given the fact that a great deal of so-called live instrumentation relies on the use of samples (e.g. sound modules, software samplers with stock samples, etc.) I’m not sure that’s an appropriate description. But I concede that generally speaking, live instrumentation simply refers to playing and arranging, in the traditional sense, any series of “notes” in a pattern or sequence.
As it stands today, there are those in the beatmaking community who elevate the use of live instrumentation above the use of sampling, as if sampling's primitive and "unoriginal". An absurd notion, of course, especially when you consider the fundamentals of beatmaking and hip hop/rap music and the reality of modern music production tools’ use of samples. But nonetheless, there are those who tow the generic line that live instrumentation is original, and sampling is not; or that live instrumentation is more original than sampling—you get the picture! That being said, how should sampling live instrumentation be looked at? Further, does the process of sampling live instrumentation belong in the live instrumentation side of things or in the sampling column?
While some may stubbornly debate this, my view is that sampling live instrumentation is just as original and creative as any other beatmaking method. I draw no elitist or fundamentalist distinction. Moreover, I see the process of sampling live instrumentation as clearly being a fusion of both concepts and compositional processes, wherein the more skills and understanding that you have, the more likely you’ll be able to express your ideas in the style and sound that you want.
But how do you bring these two worlds together? That depends on you and the style and sound that you’re going for. My approach is always to convert my live instrumentation into the sampling form. In other words, whatever I play out live, in the traditional sense, I sample it (and chop it) then fuse it (combine it, blend it) together with other samples—either traditional vinyl record samples or other live instrumentation converted samples. Thus, in the tutorial below, I break down my method for converting live guitar riffs into samples.
Step 1: Understand and Respect What a Riff Is and Can Be
A riff is a short series of notes played in a pattern. A riff can be simple or complex. Further, riffs are most commonly associated with the guitar (“guitar riff”) but in fact, they can also be played on other instruments, e.g. a piano riff, a sax riff, etc. All popular forms of music employ riffs, and depending on the style, sound, and form, riffs can be used as an accompanying sub-melody (motif or melody within a melody) or as the basis for which an entire song is built upon. Because hip hop/rap music is a fundamentally rhythmic, grooved-based music form, riffs often play a central role in the composition of beats (in The BeatTips Manual, I discuss this concept, as well as hip hop’s/rap’s unique relationship with Western music theory, much more in detail).
Step 2: Live Instrumentation: Play Some Riffs on My Fantom S 88 Keyboard Work Station
(Note: You don’t have to use a keyboard, you can use a MIDI controller and a standalone software sound module like Native Instruments’ Guitar Rig to do the same thing.)
Before I began playing some riffs, I adjust the filter envelope on my Fantom. Usually, I’ll adjust the ARP RANGE and ARP ACCENT. I always leave the release and tempo the same as part of my custom “preset”. After I’ve made these adjustments, I play riffs based on the ideas and themes that I have in mind at the moment. For the audio example I included below, I had a scene from a 1970s movie in my head. It was a brief scene really, nothing major, just two cats walk into a pool hall. But the background music that was playing when they walked in was dope, so I used that as inspiration. I didn’t try to mimic the notes; Instead, I went for the style, sound, and feel of that entire scene. After I play a riff that fits what I'm going for, I hit the "Skip Back Sampling" button on my Fantom and record it.
Step 3: Get Riff into Pro Tools for Effects Processing
At this stage, depending on the riff itself and the type of idea I’ve got going, I will do either one of two things: (a) I Record the riff directly into Pro Tools (my DAW of choice); or (b) I sample the riff into my Akai MPC 4000, loop it, then record the sampled riff from the MPC 4000 into Pro Tools. (Either way, I'm routing through my Mackie analog mixing console into Pro Tools.) For the example that I’ve included in this post, I recorded the riff directly into Pro Tools.
Step 4: Track the Riff on Repeat, Then Duplicate the Track
Here, I try to give myself at least 50 seconds of the riff on repeat; this way I can work the effects as I listen to what the riff is doing, all the while I’m getting a better picture of how I should flip the riff, once the effects are set. After I’ve recorded the riff into a Pro Tools track, I duplicate the track and apply all the effects on the duplicate, leaving the source riff track as is. This allows for quick A and B references. (Note: This becomes particularly important when I make multiple duplicates).
Step 5: Work in the Effects
Usually, I only use three effects (plug-ins) on guitar riffs: reverb, 7-band EQ, and compression. (In Guitar Rig you could go even further with it, adding distortion and other effects.) For reverb, I like using a “large room” setting because it gives me the dusty airiness that I’ll need to make a riff from today sound old and in line with the types of vinyl record samples I like to use. In other words, I use reverb keeping in mind the overall texture and feel of the beat that I’m going to be making.
Step 6: Sample the Riff Into My MPC 4000
Once the effects are set, I sample the riff into my MPC 4000.
Step 7: I. Gets. Busy!!!
At this stage, I’m in complete sampling mode, so everything moves FAST. After chopping the riff to my liking (the initial chopping), I put it in a sequence, then loop it. I listen to the loop of the chopped riff to see what direction to go in. Do I pitch it up or pitch it down? It always depends on the style, feel, and sound that I’m going for. With the example below, I went with the “pool hall” theme from the movie that inspired the riff, which prompted me to pitch the riff up. At this point, I also made one more chop, completely cutting off the tail of the original guitar riff.
After I got the pitch of the riff right, I built a drum framework around it, using one of my 5 default kicks, “kick 4 S950”; a snare, “snare bucket lid” (yes, I literally made a snare from striking a small bucket with a lid on top, combined with my “snare 34”); two hi-hats (two strikes of my “hat vintage”); and my signature “gunshot snare”.
Once I had the drum framework rocking, I added in a piano/bass stab that I sampled off of a vinyl record. To make the guitar riff and the piano/bass stab sound as though they came from the same time and space (not necessarily the same record), I threw a notch filter on the guitar riff to blend and tuck it, then I opened up some treble on the channel where the piano/bass stab was being outputted (I could have used the Lo-Hi Pass filter on my MPC 4000 to get the same effect, but I was moving fast; I knew where this beat was headed and I wanted to finish so I could write a rhyme to it).
After a couple a couple EQ adjustments on the Mackie console, I dumped the beat into Pro Tools. Back in Pro Tools, I did some additional EQ’ing, created a master track, and bounced the beat to disc. Done…
Note: Below I have included both the original guitar riff as I played it and the beat made using the sampled riff. (Next week I might post the rhyme vocal I did for this beat)
The music below is presented here for the purpose of scholarship
An Effective Concept and Approach for Adding Change and Depth to Your Beats
By AMIR SAID (SA'ID)
Recently, a TBC member asked me about the "Section Contrast" BeatTip on page 129 of The BeatTips Manual. I answered over in TBC, but I thought it would be beneficial to post my complete reply hear at BeatTips.com as well.
(Shouts out to Newman...)
Re: "Section Contrast" on page 129 of The BeatTips Manual
What I was discussing there is how changes or "switch-ups" of sections (e.g. verse section, chorus section, etc.) can be created to show change, even though they're still quite similar. These changes can be subtle and brief, or they can be quite noticeable and prolonged. In either case, a section contrast takes place when a section contrasts with another but still moves with a similar movement, keeping the "color" and fullness of the section in tact while the "brightness" adjusts. In other words, even though a change actually takes place, everything sounds fluid like one balanced composite.
I've included a beat of mine to give you an example of how this works. In the beat below, the main section is built around a three-note violin riff—this riff is the heart of the entire track; I designed everything in deference to this riff. Then there's an alternating three-note bass part or bass line. And there's an electric guitar stab that lands on the "4", the "8", the "12", the "16", and so on (NOTICE: the clap is always on the "2", the "4", etc. But the guitar stab lands on every other clap).
After the main section, at the 0:20, I slip in a drum fill (a minor change in and of itself) to announce a change, but not to pull too far away. This change, which is a guitar riff that's 3/4's of a bar long, is used to show a contrast to what was already established in the main section—but notice that even though it's a change, it moves with a similar feel with what has already been established. Think of adjusting the contrast on a photo, how just the right value of contrast gives the right balance to the entire image. Using this analogy, I see changes in a beat as degrees of brightness and color. Therefore, I'm always concerned with how to distinguish sounds and sections from one another while maintaining continuity. And often, it is the adjustment of "contrast", that is to say, the level and type of change, that I focus on to make the color of one section less or more brighter.
This "section contrast" concept is not only my own way of approaching the "color" and feel of of a beat, it's also my way of looking at how and when changes should (or shouldn't) be added, and to what degree changes should be built out. Thus, for me, this concept plays a big role in how I compose my beats. And it applies to when I'm making a sample-based beat, just as much as it does when I'm making a synthetic-sounds-based (i.e. live instrumentation with synthetic sounds) beat.
*Beat Note: I played the violin, bass violin, and guitar parts on my Roland Fantom S88. Then I sampled everything—each phrase and riff separately—into my Akai MPC 4000. Then I used the MPC 4000 for my drums as well as to sequence everything. Thus, even though this is a *live instrumentation* joint, I still used the sampling approach and aesthetic to achieve the sound and feel that I wanted.
The music below is presented here for the purpose of scholarship
Non-Sampled Beat with Well-Thought Out Arrangement; Rhythm Track Flanked by Unique Percussion Scheme Serves up Warmth in Typically Cold Style
By AMIR SAID (SA'ID)
When The Neptunes (Pharrell and Chad) first burst on the scene with Noreaga's "Superthug" (1998), it was clear that they would soon be a production force to be reckoned with. Using the non-samples featured style as their base creative beatmaking approach, The Neptunes carved out a new sound; and in the process they created an alternative lane for other budding beatmakers to follow.
Unfortunately, far too many beatmakers moved into this lane with Neptune knock-off tracks rather than original interpretations of the sound that The Neptunes created. Indeed, within four years of Nore's "Superthug," the level of Neptune "biters" was so widespread that some began openly questioning the genius and contribution of The Neptunes themselves. Enter January, 2003. Snoop Dogg and Pharrell drop "Beautiful, one of the most well-arranged beats I've heard.
To understand how Pharrell might have come up with the guitar arrangement for "Beautiful," all you need do is listen to The RZA's work on Liquid Swords,' or perhaps even the beatwork of True Master—Pharrell no doubt studied them both during his prime developmental years. Although Pharrell doesn't use sampled sound-stabs to construct the core guitar-based groove of "Beautiful," his use of a shuffling, semi-closed hi-hat and tambourine—which spread throughout the composition like a multi-layered shaker—shades the otherwise brightness of the first generational (non-sampled, module/keyboard/live) guitar sound. And with the shine of the brightness dimmed by his creative use of percussion, Pharrell is able to work in organ bridge phrases that bookend every fourth bar. It should also be pointed out that these organ riffs, which are subtle and relaxed, are used more to sure up the rhythm and groove of the beat than they are to firm up the main melody—itself a secondary product to the rhythm in the "Beautiful" beat..
For the drumwork, Pharrell is intent on letting us know that this beat comes from the stratosphere of The Neptunes. Therefore, he uses their trademark stomp-kick as the most forceful percussive element in the track. Often in most beats, it's the snare that gets the top billing while the kick co-stars. But with "Beautiful," Pharrell reverses the roles, giving full priority to the appropriately placed stomp-kick while opting for a short-truncated snare that's barely more than a snap.
Far as the rhyme goes, lyricism takes a vacation...literally. But then "Beautiful" isn't the sort of song that you even want to hear a complex rhyme scheme on. The beatwork invites a straight-forward rhyme, and Snoop delivers something that's steady and not too hard to follow. And because of the strength of the chorus—sung surprisingly well by Pharrell—any ambitious rhyme structure and/or theme would only have distracted, not enhanced, the well thought out arrangement of the instrumental.
"Beautiful," perhaps more than any other song from either Pharrell or Chad, proved that although a beatmaster's style could be bit and copied, more seasoned beatmasters are able to rework their sound into something even more unique.
The music and videos below are presented here for the purpose of scholarship.
Snoop Dogg feat. Pharrell - "Beautiful"
Snoop Dogg feat. Pharrell - "Beautiful" (Official music video)
"As a beatmaker, rhythm is fundamental to any structure I compose. As a rapper, rhythm is vital!" —Sa'id
A couple of weeks before I made and recorded "Before We Started Fightin'," I had been experimenting with extended bar structures. That is to say, rather than doubling up 1-, 2-, and 4-bar schemes, I was exploring the use of 8- and 12-bar frameworks. Throughout this exploration, I learned a number of different things. I learned new ways to anchor my beats with lightly syncopated drum patterns; I learned more about blending separate sampled pieces into single cohesive riffs; I learned more about why certain changes work better at specific points within a sequence, depending, of course, on the number of bars in the sequence; and I learned how "double time" tempos of longer bar structures could be manipulated in ways that allowed me to avoid timing correct (quantizing).
So it was the "double time"/bar structure manipulation discovery that had the most impact on how I made "Before We Started Fightin'." As a rhymer, I like to push past the typical AB AB AB AB rhyme scheme, and come up with new rhyme paths. So as a beatmaker, my focus is always on capturing the sort of rhythms that will allow me to create the vocal syncopation that best matches the idea, topic, or subject matter that I'm rhymin' about. Moreover, I don't see my vocalization as something separate from the mix; instead, I like to view my rhymes as just another instrument in the mix. (I will be writing more about that in an upcoming article.)
So when I came up with the idea—a semi-autobiographical story about a guy who realizes (almost too late) that his girl has just double-crossed him—, I wanted a beat structure that was aggressive, but not overpowering. I wanted something that would rumble in the beginning, then taper off at the end of the sequence. I also wanted something that didn't easily fit into 4/4. After re-arranging what was initially a *12-bar* sample, I chopped off 3 bars (shaving the tail of the main sample), and started experimenting with a 9-bar sequence, adding a lone snare on "the one" (rather than a kick) with a piece of silence, right before the main sample starts. Then I added in a hi-hat that I played straight through, live, with no timing correct. After that, I color everything with random low-velocity kicks. I had also added another guitar sample, but it distracted me when I was writing my rhyme; so I stripped it from the beat, and added one more hi-hat, and I was done.
For the mix, I EQ'd the bass in a way that turned up the rumble that I wanted. In contrast, I peeled back the highs to temper the vinyl static and to allow my vocals to come through stronger without using any compression. I tucked the hi-hats and kicks in the mix, so that they blended more with the main sample.
The music below is presented here for the purpose of scholarship
Sa'id - "Before We Started Fightin'" (prod. by Sa'id)
"I have been producing beats for a number of years now, and finding this caliber of literature is not always easy. Your book is ridiculously tight, your enthusiasm, knowledge and passion for the culture is spilling from each page. Your writing style is so, that I couldn’t put the book down, I rolled meticulously from cover to cover I didn’t want to miss a sentence. This book has inspired me in a big way, so for that, I wanted to thank you. Keep doin what you do." —Phil Rose
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New York University
"The BeatTips Manual is one of the best investments I have made in beat making and as a fan of hip hop...the sheer size of the book is amazing. The BeatTips Manual has definitely given me a lot to think about. Thank you very much for your efforts and work in this book. It needs to be required reading for anyone getting into beatmaking or hip hop production."
—Charles Purnell
"Ive had the 5th edition for a few weeks now and the book is nuts man. The book is huge and full of more goodness than the 4th with an even more extensive look at hip hop's roots, culture and production. Ive read the 4th edition multiple times and constantly used it for a reference when making beats, but this 5th edition is something else! The 5th has increased my knowledge of hip hop unlike any other book, and I have read a lot of hip hop books.
Sa'id thank you for your dedication and love for hip hop and you hard work to keep it alive. Hip Hop thanks you!"
—Brandon F
“Detailed and thorough, I'd consider The BeatTips Manual to be the go-to guide for beatmaking. Highly recommended!”
—Ivan Rott, HipHopIsRead.com
"Sa'id, I just got my copy of The BeatTips Manual, and I LOVE it. I've been producing for about 4 years now, and I've read all sorts of books, websites, forums and instructional videos, and I can honestly say, that this is by far THE BEST aid I've ever found. You can really feel your passion for beatmaking & producing, and that's what makes it such infectious reading." —Nick "Stealf" Lester
“This joint is thick and serious, I love it…I've never seen anything like it! This is not a 'skim the top' type of book..this is a great book, it’s thorough, it’s deep, it’s very informative...if you make beats, or have any interest in making beats/producing, this book is a must have, no questions, period.” —SoundsandGear.com
"I love the book! Got so much info. I thought I knew alotta shit, til I read The BeatTips Manual...It's like you're giving away the game."
—DJ Ladda
"I just wanted to thank you for this new 5th edition of The BeatTips Manual...it's beautiful! You are doing a great job and I wish you much success." —Chiemela (aka AC)
"Great work! Truly." —Dream Hampton, former Editor of the Source Magazine; Senior Writer for Vibe Magazine
"Just got the book today and its one of the best books I ever purchased for music production. I cant stop reading it..." —Phong Nguyen
"I could go on and on pointing out everything I loved about the book, but I won't because it'll take forever. The essence of the book is really, really good...Let me thank you again and congratulate you for a great work. It really was a pleasure reading it, and it'll sure be really close to my production set-up." —Dante
"THIS BOOK IS THE TRUTH! It delves deep into the philosophy of the producer, important comparisons of different styles, hip hop history, business, and tons of up close and personal interviews with hip hop's largest producers. All the pages are written in a down to earth, coherent manner so everyone from beginners to advanced producers can benefit. Highly recommended." —Turntable Lab
"This is by far the single best book focusing on Hip Hop production. It is an absolute must read and it's for anyone beginning or continuing their journey into production. It will prove highly valuable and pay countless dividends to anyone willing to invest the time to obtain the vast wealth of knowledge and wisdom contained in its pages. Also, with interviews from renowned producers such as DJ Premier...and others being worth the price of admission, the book acts as a triple bonus." —CrateKings.com
"You Must Learn. The BeatTips Manual goes way beyond beatmaking 101. There's only so much you can learn about hip hop production from audio technology schools, where the art form's finer points are generally glossed over. Sa'id's accessible BeatTips Manual fills in the blanks. It shines in its efforts to educate readers on topics that are often overlooked. Do the knowledge!" —SCRATCH Magazine
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